![]() ![]() Now you're back in the wave editor window select the File tab and choose Save As "loopB3". You could also just click the minus sign beside the pitch destination which will do the same thing. Under the Octave, Semis and Cents knobs it will now show C4 to B3. Under the word Pitch turn the semi-tone knob to the pitch you desire, for example B3 (one semi-tone lower). Go to the Tools tab and select Pitch/Time f rom the menu on the left. Next you press and hold the Level button to invoke the wave editor. A shortcut is to press and hold the RootKey button, then press C4 on the keyboard, then repeat for the Low and High key settings. In the PCMsynth you load the sample and set the RootKey, LowKey and HighKey all to C4. ![]() Let's say you have a wav called "loopC4". YOU might use Traktor 2 though and just record the part at different pitchings too with it then export to Caustic samples folder.~ Other drawback is you'll need to set up a different PCM slot for each pitched clip! I know, a hassle, but a good learning curve and satuisfying once you have the finished clips done. ![]() Repeat this, keeping yiour chosen speed by then using ''PITCH''Īnd you can then use each of the pitch varied clips, which will ALL be the same TEMPO, but at the desired pitches. Set the correct speed you want it to play at in Caustic with Audacities ''Tempo'' effect by clicking on whole track, typing in the speed that it already is, and the speed you need it more acurately to be if it isn't a ''whole number'' (in other words, so it has no decimal point). YOu will notice towards the top of the menu ''opotions for changing ''speed'', ''pitch, and 'tempo'. My only advice, for cheapness and simplicity, although a hassle, BUT satifying once you do it, is use AUDACITY (free for windows, Mac, and Linux, but NOT, so far, Android)ĭrop the whole file into audacity, and look along the tabs to the top. In this type of sampler/synth it is by spedding the clip up, or slowing it down that the note appears to change. So I did manage to kludge together some glides but as always there are compromises. Although that's a bit of a cumbersome job, in the end only you can decide if it's worth the effort. I could explain this in more detail but there's not much point if the end result isn't what you want.Īnother workaround would be to create the part you want in FL, export it and then import that into Caustic. However, as far as I know you will never be able to use "glide" in this context as it just glides the previous wav and therefore it will slow down or speed up. I attached a quick and crappy example but I'm limited without having the actual original sample. Some samplers such as Kontact will re-sample on the fly but not the PCMsynth.ĭepending on how important it is to you there may be workarounds, such as manually re-sampling the wav to the pitches you need. It's not something you're doing wrong, it's a limitation of the PCMsynth. In Caustic that's just what happens when using samples with some type of noticeable beat or pulse. ![]()
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